Pickles settings are kept on one screen and arranged into sections. Press Left or Right to move between them. Changes can be saved for this content, its core, or its directory. Options that cannot be used with the current content or settings are hidden until they apply.
This screen is split into sections. Press Left or Right to move between them, or use the shoulder buttons to do the same.
Profiles
Apply a complete set of matching settings or save your current setup as a named profile.
Profiles
Choose Safe, Balanced, or Quality. User profiles can be available for this content, this core, or all content. A recently applied profile can be restored for a short time.
Video
Control the picture's shape, size, orientation, filtering, and renderer.
Image Corrections
Open Shimmer Fix and Anti-Flicker.
Scaling Mode
Fit the picture to the display, fill it, or use another supported scaling method.
Rotation
Rotate the game picture in quarter turns.
Mirrored
Flip the picture from left to right.
Aspect Ratio
Use the ratio requested by the core or select a specific shape.
Scale Multiplier
Enlarge the source picture in whole-pixel steps for evenly sized pixels.
Texture Filter
Choose how the picture is sampled as it is resized.
Border Colour
Choose the colour shown around content that does not fill the display. Atmosphere fills the space with a soft gradient of colours drawn from the edges of the picture, so it follows the scene. Black, Dark Grey and White stay fixed. Black is the default.
Game Renderer
Choose hardware or software rendering when the current core supports both. Restart the content to apply it.
Visuals
Apply visual presets and tune the colour of the game picture.
Vignette
Shape and soften the edge of the game picture with a configurable vignette.
Colour Filters
Choose a built-in or downloaded colour filter. Downloads and your Collection stay at the top, followed by None and the available creator folders.
Shaders
Choose and adjust a Pickles shader. Downloaded items are grouped by creator, and collected items keep a reference to the original file.
Brightness
Make the game picture lighter or darker.
Contrast
Change the difference between dark and light areas.
Saturation
Change the strength of the colours.
Hue Shift
Move every colour around the colour wheel.
Gamma
Adjust the middle tones without moving the darkest and lightest points as strongly.
Overlay
Add a built-in pattern or downloaded artwork over the game picture.
Overlay
Choose Disabled, Built-In Pattern, or Downloaded.
Built-In Pattern
Choose the repeating pattern used by the Built-In Pattern source.
Overlay Image
Choose downloaded artwork. Downloads and your Collection stay at the top, followed by None and the available creator folders.
Overlay Opacity
Set how strongly the overlay appears over the game picture.
Adjustment
Move, stretch, or zoom the overlay without changing the game viewport.
Cropping
Trim each overlay edge or apply a centred crop.
Reset Overlay
Restore the overlay position, size, crop, and opacity defaults.
Display
Adjust the game viewport and choose the information shown over the picture.
Adjustment
Move, stretch, or zoom the game viewport.
Cropping
Trim each edge of the game viewport or apply a centred crop.
Reset Viewport
Restore the game viewport to its default position and size.
Show FPS
Choose when the frame rate counter is visible.
Current Playtime
Show or hide the current session time.
Header Visibility
Choose which clock and battery details appear in the header.
Idle in Game
Whether leaving the game alone brings up the screensaver, opens the Pickles Menu and makes an idle auto save. Disable it for games with long cutscenes.
Sound
Set game volume and tune Pickles' audio buffering and processing.
Volume
Set the volume of the current content.
Sample Rate
Choose the sample rate used for game audio.
Audio Latency
Choose a latency profile for quicker response or a larger safety margin.
Audio Period
Set the number of audio frames processed in each period.
Audio Filter
Apply no filter, a low-pass filter, or a high-pass filter.
Rate Control
Allow small timing corrections that keep audio and video together.
Input
Assign controllers, remap each port, and configure shortcuts.
Hotkeys
Configure shortcut behaviour, buttons, speed controls, audio, and on-screen glyphs.
Port 1
Assign and configure the first input port.
Port 2
Assign and configure the second input port.
Port 3
Assign and configure the third input port.
Port 4
Assign and configure the fourth input port.
Auto Assign
Give connected controllers sensible player numbers automatically.
Controller Options
Configure rumble and analogue stick response for all players.
Reset Input Settings
Restore every Pickles input setting to its default.
Storage
Choose how progress, state history, and content loading are handled.
Timeline Saves
Choose how often timeline saves are captured, how many are kept, and how their timer behaves.
Auto Save
Choose when Pickles creates and loads its automatic state.
Save State History
Choose how many earlier moments are kept when you load a state.
Save State Trash
Choose how many deleted states remain available for restoration.
SRAM Flush
Choose how often the content's own save memory is written to storage.
Content Pre-cache
Load content into memory before play where the selected mode and available memory allow it.
RetroAchievements
Sign in and configure achievement information for supported content on network-capable devices.
Account
Sign in, view your score, or sign out.
Notifications
Choose Disabled, Basic, or Detailed achievement notifications.
Refresh Data
Fetch the current achievement information and submit any unlocks held during a temporary connection problem.
Advanced
Open core-specific controls, diagnostics, performance tuning, reset tools, and saving.
Core Options
Change options provided by the current Libretro core. This is unavailable during Network Play.