Settings

Pickles settings are kept on one screen and arranged into sections. Press Left or Right to move between them. Changes can be saved for this content, its core, or its directory. Options that cannot be used with the current content or settings are hidden until they apply.


Back to Pickles Menu


Menu Options


Sections

This screen is split into sections. Press Left or Right to move between them, or use the shoulder buttons to do the same.


Profiles

Apply a complete set of matching settings or save your current setup as a named profile.

Profiles

Choose Safe, Balanced, or Quality. User profiles can be available for this content, this core, or all content. A recently applied profile can be restored for a short time.


Video

Control the picture's shape, size, orientation, filtering, and renderer.

Image Corrections

Open Shimmer Fix and Anti-Flicker.

Scaling Mode

Fit the picture to the display, fill it, or use another supported scaling method.

Rotation

Rotate the game picture in quarter turns.

Mirrored

Flip the picture from left to right.

Aspect Ratio

Use the ratio requested by the core or select a specific shape.

Scale Multiplier

Enlarge the source picture in whole-pixel steps for evenly sized pixels.

Texture Filter

Choose how the picture is sampled as it is resized.

Border Colour

Choose the colour shown around content that does not fill the display. Atmosphere fills the space with a soft gradient of colours drawn from the edges of the picture, so it follows the scene. Black, Dark Grey and White stay fixed. Black is the default.

Game Renderer

Choose hardware or software rendering when the current core supports both. Restart the content to apply it.


Visuals

Apply visual presets and tune the colour of the game picture.

Vignette

Shape and soften the edge of the game picture with a configurable vignette.

Colour Filters

Choose a built-in or downloaded colour filter. Downloads and your Collection stay at the top, followed by None and the available creator folders.

Shaders

Choose and adjust a Pickles shader. Downloaded items are grouped by creator, and collected items keep a reference to the original file.

Brightness

Make the game picture lighter or darker.

Contrast

Change the difference between dark and light areas.

Saturation

Change the strength of the colours.

Hue Shift

Move every colour around the colour wheel.

Gamma

Adjust the middle tones without moving the darkest and lightest points as strongly.


Overlay

Add a built-in pattern or downloaded artwork over the game picture.

Overlay

Choose Disabled, Built-In Pattern, or Downloaded.

Built-In Pattern

Choose the repeating pattern used by the Built-In Pattern source.

Overlay Image

Choose downloaded artwork. Downloads and your Collection stay at the top, followed by None and the available creator folders.

Overlay Opacity

Set how strongly the overlay appears over the game picture.

Adjustment

Move, stretch, or zoom the overlay without changing the game viewport.

Cropping

Trim each overlay edge or apply a centred crop.

Reset Overlay

Restore the overlay position, size, crop, and opacity defaults.


Display

Adjust the game viewport and choose the information shown over the picture.

Adjustment

Move, stretch, or zoom the game viewport.

Cropping

Trim each edge of the game viewport or apply a centred crop.

Reset Viewport

Restore the game viewport to its default position and size.

Show FPS

Choose when the frame rate counter is visible.

Current Playtime

Show or hide the current session time.

Header Visibility

Choose which clock and battery details appear in the header.

Idle in Game

Whether leaving the game alone brings up the screensaver, opens the Pickles Menu and makes an idle auto save. Disable it for games with long cutscenes.


Sound

Set game volume and tune Pickles' audio buffering and processing.

Volume

Set the volume of the current content.

Sample Rate

Choose the sample rate used for game audio.

Audio Latency

Choose a latency profile for quicker response or a larger safety margin.

Audio Period

Set the number of audio frames processed in each period.

Audio Filter

Apply no filter, a low-pass filter, or a high-pass filter.

Rate Control

Allow small timing corrections that keep audio and video together.


Input

Assign controllers, remap each port, and configure shortcuts.

Hotkeys

Configure shortcut behaviour, buttons, speed controls, audio, and on-screen glyphs.

Port 1

Assign and configure the first input port.

Port 2

Assign and configure the second input port.

Port 3

Assign and configure the third input port.

Port 4

Assign and configure the fourth input port.

Auto Assign

Give connected controllers sensible player numbers automatically.

Controller Options

Configure rumble and analogue stick response for all players.

Reset Input Settings

Restore every Pickles input setting to its default.


Storage

Choose how progress, state history, and content loading are handled.

Timeline Saves

Choose how often timeline saves are captured, how many are kept, and how their timer behaves.

Auto Save

Choose when Pickles creates and loads its automatic state.

Save State History

Choose how many earlier moments are kept when you load a state.

Save State Trash

Choose how many deleted states remain available for restoration.

SRAM Flush

Choose how often the content's own save memory is written to storage.

Content Pre-cache

Load content into memory before play where the selected mode and available memory allow it.


RetroAchievements

Sign in and configure achievement information for supported content on network-capable devices.

Account

Sign in, view your score, or sign out.

Notifications

Choose Disabled, Basic, or Detailed achievement notifications.

Refresh Data

Fetch the current achievement information and submit any unlocks held during a temporary connection problem.


Advanced

Open core-specific controls, diagnostics, performance tuning, reset tools, and saving.

Core Options

Change options provided by the current Libretro core. This is unavailable during Network Play.

Video Diagnostics

Inspect refresh, cadence, resolutions, filtering, shader work, audio queue, corrections, and overlay status.

FPS Limit

Match the core's requested frame rate, choose a fixed rate, or remove the limit.

Frame Delay

Delay input polling towards the end of each frame to reduce latency.

Run Ahead

Reduce core latency where the feature is supported and compatible.

GPU Hard Sync

Synchronise GPU work more closely with frame presentation.

State Thumbnail Size

Choose the image size used for save state previews.

Performance Capture

Capture detailed timing information and export it to performance.csv for diagnosis.

Reset

Remove saved core options, Pickles settings, or both for the current content after confirmation.

Save All Settings

Save the current settings without changing another value first.


Quick Tips

  • Tap MENU on a row for its help text. Hold MENU to move the settings aside and inspect the game picture.

  • Back out with B after a change to choose This Content, This Core, This Directory, This Session Only, or Discard.

  • Invalid or incomplete saved settings fall back to the last working settings or packaged defaults.