Visuals

A detailed reference for the Visuals section of Pickles Settings. Changes appear on the game picture as they are made.


Back to Settings


Menu Options


Visible Options

Vignette

Add and configure a shaped edge around the game picture. Press X on this row to turn it off.

Colour Filters

Choose Downloads, Collection, None, or an item inside a creator folder one level deep. Download entries report Not Installed, Installed, or Update and are sorted alphabetically without regard to letter case. Press X on this row to remove the filter.

Shaders

Choose a Pickles shader from the same Downloads, Collection, None, and creator folder structure. Supported shader parameters can be adjusted and reset on the device. Press Y on this row to go straight to the parameters of the current shader, or X to remove the shader.

Brightness

Make the game picture lighter or darker.

Contrast

Change the difference between dark and light areas.

Saturation

Change the strength of the colours.

Hue Shift

Move every colour around the colour wheel.

Gamma

Adjust the middle tones without moving the darkest and lightest points as strongly.


Quick Tips

  • Collection stores the path of the original item. Updating the original also updates the collected entry.

  • Files can be organised in creator folders one level deep. Folders inside a creator folder are not included.

  • Pickles shaders use a different format from RetroArch shaders.

  • Shader parameters are saved with your other settings, so they can be kept per content, core, or directory.